Wednesday, July 29, 2009

YAMAHA FZ

FZ6 FazerS2 / ABS - Hit overdrive
You don’t do the same thing every day of your life, so why would you want a motorcycle that’s only designed to do one thing? You need a motorcycle with a design brief as varied as your lifestyle. That’s the FZ6 FazerS2 – do your usual stuff Monday to Friday, then when you need to get away, just strap on a kitbag and away you go, loving the high-revving horsepower, supersport-quality handling and weather-beating upper fairing.
FZ1 / ABS - Serious attitude, serious power
The FZ1 was born for life on the street – taut, muscular, ready for anything. Its R1-based engine packs a mighty midrange punch and that cast aluminium frame cuts its way through the curves like a supersport bike, so whatever’s going down on the street you’re always in charge. The FZ1 has got heart-pumping knockout performance and it’s got serious attitude on top of that, a lean and mean look that’s all about raw power. ABS option standard equipped with under cowling.
FZ1 Fazer / ABS - All-out performance, all-round versatility
Superb man-machine interaction is at the core of the Fazer’s R1-inspired supersport performance. Accelerating out of turns you feel it, because the R1-based engine is tuned for massive midrange. In fact you’re enjoying yourself so much that the brief ride you had planned turns into something a bit longer. No worries, the upper fairing keeps you comfy all day and there’s plenty of room for luggage when you decide this ride’s going to last all weekend.
FZ6 S2 / ABS - Cut to the chase
The FZ6 S2 cuts a dash on the street. Its audacious, forward thrusting design demands attention. Its powerfully built chassis and 12,000rpm four-cylinder engine are ready to spring into action with a stab of the starter button. This is a motorcycle that cuts straight to the chase, it’s a stripped-down performance sculpture with high-end horsepower and seriously agile handling that’s king of the street, whichever way you’re looking at it.

Tuesday, July 28, 2009

Programs

Microcontroller programs must fit in the available on-chip program memory, since it would be costly to provide a system with external, expandable, memory. Compilers and assembly language are used to turn high-level language programs into a compact machine code for storage in the microcontroller's memory. Depending on the device, the program memory may be permanent, read-only memory that can only be programmed at the factory, or program memory may be field-alterable flash or erasable read-only memory.

Interrupts

Microcontrollers must provide real time (predictable, though not necessarily fast) response to events in the embedded system they are controlling. When certain events occur, an interrupt system can signal the processor to suspend processing the current instruction sequence and to begin an interrupt service routine (ISR, or "interrupt handler"). The ISR will perform any processing required based on the source of the interrupt before returning to the original instruction sequence. Possible interrupt sources are device dependent, and often include events such as an internal timer overflow, completing an analog to digital conversion, a logic level change on an input such as from a button being pressed, and data received on a communication link. Where power consumption is important as in battery operated devices, interrupts may also wake a microcontroller from a low power sleep state where the processor is halted until required to do something by a peripheral event.

[edit] Embedded design

The majority of computer systems in use today are embedded in other machinery, such as automobiles, telephones, appliances, and peripherals for computer systems. These are called embedded systems. While some embedded systems are very sophisticated, many have minimal requirements for memory and program length, with no operating system, and low software complexity. Typical input and output devices include switches, relays, solenoids, LEDs, small or custom LCD displays, radio frequency devices, and sensors for data such as temperature, humidity, light level etc. Embedded systems usually have no keyboard, screen, disks, printers, or other recognizable I/O devices of a personal computer, and may lack human interaction devices of any kind.

Monday, July 27, 2009

microprocessor

A microprocessor incorporates most or all of the functions of a central processing unit (CPU) on a single integrated circuit (IC). [1] The first microprocessors emerged in the early 1970s and were used for electronic calculators, using binary-coded decimal (BCD) arithmetic on 4-bit words. Other embedded uses of 4- and 8-bit microprocessors, such as terminals, printers, various kinds of automation etc, followed rather quickly. Affordable 8-bit microprocessors with 16-bit addressing also led to the first general purposemicrocomputers in the mid-1970s.

Computer processors were for a long period constructed out of small and medium-scale ICs containing the equivalent of a few to a few hundred transistors. The integration of the whole CPU onto a single VLSI chip therefore greatly reduced the cost of processing capacity. From their humble beginnings, continued increases in microprocessor capacity have rendered other forms of computers